ARCube: Enabling Passive Haptic Feedback for Augmented Reality User Interfaces Using a Cube-Shaped Controller
In 2022 I completed my Bachelor’s degree with the submission and presentation of my thesis entitled ARCube: Enabling Passive Haptic Feedback for Augmented Reality User Interfaces Using a Cube-Shaped Controller.
For this thesis, I designed and built two cube-shaped controllers for the purpose of providing input to AR user interfaces on a Microsoft HoloLens 2. These controllers were fitted with physical input modalities like buttons, scroll-wheels and touchpads. Afterwards, I evaluated them in a user study, which confirmed the potential of such controllers to improve the user’s performance and, when paired with eye tracking, reduce the perceived workload.


If you want to know more, feel free to browse through my thesis:
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